RGB Square

Originally developed for ScoreSpace Jam #26 (Updated after the Jam)
Theme of the game is : COLLECT

Game Description

In RGB Square, you control a square character navigating through a colorful world. As you move, beams of various colors approach you. When you come into contact with a beam, your square's color blends with it, creating a new hue.

Core Mechanics

  • Primary Colors: All colors in the game are formed by combining Red, Green, and Blue.
  • Black Squares: Avoid these as they diminish your color values.
  • Color Attributes: Each color grants unique abilities and effects.
    • Red: Increases movement speed.
    • Green: Affects size, score multiplier, and health. If Green reaches 0, you die.
    • Blue: Enables shooting bullets. Requires 25 units of Blue per bullet.

Additional Features

  • Random Triangles: These objects add their color to any beam they touch. They can also give enemies some color while losing some.
  • Color Detection Algorithm: Determines your current color and grants abilities accordingly.

Special Color Abilities

  • Red: If pressed on 'Q',  you can kill enemies by colliding with them for 2 seconds.
  • Green: If pressed on 'Q',  summon 3 green spirits to attack closest enemies.
  • Blue: Increased firing speed.
  • Turquoise: Bullets are 2 times faster.
  • Violet: Bullets do not consume blue.
  • Teal: Symmetrical fire.
  • Silver: Bullets move in a guided manner.
  • Black: If pressed on 'Q', teleport to the location of the mouse cursor on the screen.
  • Orange: Instead of bullets, you shoot triangle objects.
  • Platinum: If pressed on 'Q', color of everything will be changed randomly.
  • Gold: You will gain 2x Score from everything.
  • Lime: Bullets are 2 times slower.
  • Lavender: If pressed on 'Q', enemies are directed towards triangles for 2 seconds.
  • Amber: If pressed on 'Q', Summon a white colored enemy outside of screen.
  • Indigo: Enemies cannot detect you.
  • White: You have the passive of every other color.

More colors and abilities will be added in future updates.

Controls

  • Move: WASD or Arrow Keys
  • Shoot: Mouse Click
  • Pause: Space
  • Special Ability: Q

Credits

Comments

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(+1)

Nice game mechanic, just a lot to read before you are actually able to understand the game. Its very chaotic but i like the simple art style. Cool game.

Thank you ^^